﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace BacteriaSimulation.Simulation
{
    public class KillRangeCommand : SimulationCommand
    {
        public Double X { get; set; }
        public Double Y { get; set; }
        public Double Width { get; set; }
        public Double Height { get; set; }

        public KillRangeCommand(Double x, Double y, Double width, Double height)
            : base("killRange")
        {
            this.X = x;
            this.Y = y;
            this.Width = width;
            this.Height = height;
        }

    }
}
